![]() I took as a basis a 60 hertz phone, which has a frame of 16, (6) ms, set up the clicker for frames and clicked every frame, with a clamping of 16 ms (there were also 8 and 8), and I found a very strange thing - this clicker I couldn't even beat my record of 4.183 ms, despite the fact that every frame was played by a click. ![]() The thing is that, as I said earlier, jumps in spam can be from 133 ms to 180 ~ ms, and I decided to do that clicker experiment again. ![]() I'm a Geometry Dash player, it's not a problem for me to click on pixel perfects, but there is one problem that I didn't understand at all how to solve. Hi everybody, i started speedrunning this game about 4 months ago and i already wrote a post about a similar thing.īut, really, 4 months have passed and I DIDN'T UNDERSTAND AT ALL how these fucking jumps work in the mobile version.
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